Bubbles

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Rising bubbles for underwater scenes and playful backgrounds: they wobble as they rise and pop at the top. Amount, speed, size and colours come from data.

Live
Tap a bubble

Every control here is a view model input in the file. Your app sets the same ones.

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How it's built

  1. 1
    One script, no keyframesEvery particle is a few numbers the script updates and draws each frame.
  2. 2
    Inputs, not code editsAmount, Speed, Size, Bubble, Highlight: all view model inputs.
  3. 3
    Transparent on purposeThe artboard has no background, so it sits on top of your own design.

Use it on your site

import { useRive } from '@rive-app/react-canvas';

export function Bubbles() {
  const { rive, RiveComponent } = useRive({
    src: '/bubbles.riv',
    artboard: 'Bubbles',
    stateMachines: 'State Machine',
    autoplay: true,
    autoBind: true,
  });

  // every input on this page is a view model property
  const vm = rive?.viewModelInstance;
  if (vm) vm.color('color').value = 0xFF8FD3FF;

  return <RiveComponent style={{ width: '100%', height: 400 }} />;
}

Inputs: amount, speed, scale, color, highlight. All on the Bubbles view model.

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