Learn to animate your designs without leaving Figma. Built for designers who've never touched a timeline.
The Figma Motion Course
Learn to animate your designs without leaving Figma. Built for designers who've never touched a timeline.
Short, focused lessons
Beginner friendly
Animate inside Figma
No experience needed
Eye blink
Bring the avatar to life
Glasses shine
A sweep of light
Glowing sun
Add a warm glow
Drifting clouds
Make the scene breathe
The planned syllabus, subject to change as the course is built.
Part 1 · Make it move
01
The blink: bring the avatar to life
Soon
02
Keyframes and frames: how motion actually works
Soon
03
Easing: the principle that makes it feel alive
Soon
Part 2 · The trick box
04
Scale: pulse, breathe, pop
Soon
05
Rotation: spin a loader or sun rays
Soon
06
Shine: the glass light sweep
Soon
Part 3 · Make it interactive
07
Wire it up: prototype a button that responds
Soon
Part 4 · Let the agent do it
08
Figma's AI agent: prompt it to generate keyframes
Soon
09
What's next: real interactivity in Rive
Soon
You animated your designs in Figma. In Rive, you make them interactive and ship to real apps.
Figma Motion, Rive, and how they fit together.
Hi, I'm Tom Acco. Product designer, motion designer, and former developer. For the last 7 years I've designed interactive products and shipped animations in real apps. I teach designers to bring interfaces to life, from a first keyframe in Figma to production-ready animation in Rive. This mini-course is where it starts.
